


It can be very satisfying to wade into a gaggle of cultists and daemons and just rip and tear until it is done.

What follows is a campaign which takes you to four separate locations dealing with the four Chaos gods of the Warhammer universe.Īs you travel across the Empire and beyond, you will kill thousands of enemies and pick up a million pieces of loot from the slain minions of Nurgle, Khorne, Slaanesh, and Tzench. In order to restore your good name and stave off the Witch Hunters’ pliers and knives, you set out to catch the real culprit. This time, a powerful sorcerer has managed to put a powerful curse on the Emperor and, being the sole survivor, you are implicated in the deed. Playing as one of four heroes, an Imperial Soldier, a Woodelf Ranger, an High-Elf mage, or a Dwarf Slayer, you visit different places across The Old World in order to beat back the latest Chaos threat to the land. In fact, there are few new things that Chaosbane brings to the table that we haven’t seen before in those titles. This was my first real setback in Warhammer Chaosbane, a fast-paced action RPG in the vein of Diablo and Grim Dawn. Nonetheless, my dwarf fought bravely until the end, draining two of the daemon’s life bars before he got disintegrated by magic projectiles. This was not a foe to be beaten in hand-to-hand combat. Alas, the Greater Deamon of Slaanesh was too quick and employed devastating auras, rendering the flesh and draining life. My Dwarf Slayer hacked and hewed with both his axes at the monstrous boss before him. The battle was raging, blood painted the stone tiles crimson and foul sorcery filled the air.
